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Indoor propagation using a game engine ray-based model in indoor scenario at 5.4GHz
(IEEE Institute of Electrical and Electronics Engineers, 2016-07-07)
The results of a simulation of signal propagation strength
in indoor environment using a game engine ray-based tool and use of an
open source 3D modeling tool for scenario building are presented in this
paper, showing ...
A proposal to improve ray launching techniques
(IEEE Antennas and Wireless Propagation Letters, 2018-11-23)
In this letter, we demonstrate the implementation of an algorithm to model three-dimensional ray launching. A fixed-size reception sphere and cylinder are used in conjunction with numerical methods to simulate multipath ...
GPU acceleration and game engines for wireless channel estimation in millimeter waves
(Electronics, 2019-10-05)
In this article, the intended purpose is to show an innovative technique for estimating the MIMO channel at millimeter wave bands, candidates for mobile 5G technology, by using hardware acceleration, game engines and ...